﻿using System;

namespace LeisureNrceCore.Model
{
    public class UserInfo
    {
        /// <summary>
        /// 主键id
        /// </summary> 
        public int Id { get; set; }
        /// <summary>
        /// 主键id
        /// </summary> 
        public long UserId { get; set; }
        /// <summary>
        /// 账号名称
        /// </summary>
        public string Name { get => Name; set => Name = value; }
        /// <summary>
        /// 手机
        /// </summary> 
        public string Phone { get => Phone; set => Phone = value; }

        /// <summary>
        /// 微信openid
        /// </summary>
        public string Headimgurl { get => Headimgurl; set => Headimgurl = value; }
        /// <summary>
        /// 微信openid
        /// </summary>
        public string OpenId { get => OpenId; set => OpenId = value; }
        /// <summary>
        /// 微信unionid
        /// </summary>
        public string UnionId { get => UnionId; set => UnionId = value; }
        /// <summary>
        /// 设备id
        /// </summary>
        public string DeviceId { get => DeviceId; set => DeviceId = value; }
        /// <summary>
        /// mac地址
        /// </summary>
        public string MacAddress { get => MacAddress; set => MacAddress = value; }
        /// <summary>
        /// 硬件id
        /// </summary>
        public string HardDisk { get => HardDisk; set => HardDisk = value; }
        /// <summary>
        /// cpu
        /// </summary>
        public string Cpu { get => Cpu; set => Cpu = value; }
        /// <summary>
        /// 激活日期
        /// </summary>
        public DateTime ActivationDate { get => ActivationDate; set => ActivationDate = value; }
        /// <summary>
        /// 登录日期
        /// </summary>
        public DateTime LoginDate { get => LoginDate; set => LoginDate = value; }
        /// <summary>
        /// 状态
        /// </summary>
        public int Status { get => Status; set => Status = value; }
    }
}
